88 lines
2.5 KiB
C++
88 lines
2.5 KiB
C++
#include "windowManager/WindowManager.hpp"
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#include <string.h>
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#include <X11/Xutil.h>
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#include <iostream>
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#include <X11/Xlib.h>
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#include <csignal>
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#include <mutex>
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WindowManager::WindowManager(int width, int height) :
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WindowX(0), WindowY(0),
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WindowWidth(width), WindowHeight(height),
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BorderWidth(0),
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WindowDepth(CopyFromParent),
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WindowClass(CopyFromParent),
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WindowVisual(CopyFromParent),
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AttributeValueMask(CWBackPixel | CWEventMask)
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{
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img = new u_int32_t[width * height];
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MainDisplay = XOpenDisplay(0);
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RootWindow = XDefaultRootWindow(MainDisplay);
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bzero(&WindowAttributes, sizeof(XSetWindowAttributes));
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WindowAttributes.background_pixel = 0x0;
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WindowAttributes.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | ExposureMask;
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MainWindow = XCreateWindow(MainDisplay, RootWindow,
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WindowX, WindowY, WindowWidth, WindowHeight,
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BorderWidth, WindowDepth, WindowClass, WindowVisual,
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AttributeValueMask, &WindowAttributes);
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XMapWindow(MainDisplay, MainWindow);
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wmDelete = XInternAtom(MainDisplay, "WM_DELETE_WINDOW", false);
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XSetWMProtocols(MainDisplay, MainWindow, &wmDelete, 1);
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isWindowOpen = true;
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}
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WindowManager::~WindowManager() {
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XUnmapWindow(this->MainDisplay, this->MainWindow);
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XDestroyWindow(this->MainDisplay, this->MainWindow);
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XCloseDisplay(this->MainDisplay);
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delete[] img;
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}
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void WindowManager::loop() {
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while (isWindowOpen) {
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XEvent GeneralEvent = {};
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XNextEvent(this->MainDisplay, &GeneralEvent);
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switch(GeneralEvent.type) {
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case KeyPress:
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case KeyRelease:
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{
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XKeyPressedEvent *event = (XKeyPressedEvent *)&GeneralEvent;
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if (event->keycode == XKeysymToKeycode(this->MainDisplay, XK_Escape)) {
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this->isWindowOpen = false;
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}
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} break;
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case ClientMessage: {
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if (static_cast<Atom>(GeneralEvent.xclient.data.l[0]) == this->wmDelete) {
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this->isWindowOpen = false;
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}
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} break;
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case Expose:
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{
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std::cout << "test" << std::endl;
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display_image();
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} break;
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}
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}
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}
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void WindowManager::display_image() {
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XImage image;
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image.width = WindowWidth;
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image.height = WindowHeight;
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image.format = ZPixmap;
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image.data = reinterpret_cast<char *>(img);
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image.byte_order = LSBFirst;
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image.bitmap_unit = 32;
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image.byte_order = LSBFirst;
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image.bitmap_pad = 32;
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image.depth = 24;
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image.bytes_per_line = this->WindowWidth * 4;
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image.bits_per_pixel = 32;
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XPutImage(MainDisplay, MainWindow, DefaultGC(MainDisplay, 0), &image, 0, 0, 0, 0, WindowWidth, WindowHeight);
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XFlush(MainDisplay);
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}
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